The Webcam SDK contains a high performance VoIP and Video conferencing client capable of delivering crystal clear sound and video capturing even for both low and high-bandwidth users. Webcam users are arranged in a tree-structure where each node is a room/channel where users can talk, see Users, send instant messages and share files.
Examples of such applications could be Internet phones, conferencing tools, surveillance systems, e-Learning systems, or any other type of application where audio and video transmission between networked clients is an essential part of the application.
The Webcam SDK consists of both a client and a server. The Webcam server is a standalone application which provides user authentication and keeps track of connected clients. It can operate in both LAN or WAN (Internet) environments. Each server instance is capable of serving 1000 simultaneous clients. A Webcam client can connect to the server and can from there interact with other clients. The client is wrapped in a DLL file (.so on Linux) which enables developers to add the following features to their application:
* Multiple active real time audio and video streams
* Instant text messaging
* File sharing
* Tree structure for grouping clients
* Audio capture supported by DirectSound and WinMM
* Video capture supported by DirectShow
* CELT and Speex audio codecs for VoIP supporting both high and low bandwidth usage
* Automatic Gain Control (AGC) and 3D-sound positioning
* Audio transmission using push-to-talk (PTT) and voice activation (VAD)
* Store all audio transmissions to either .wav or .mp3 format
* Video codec supporting variable (VBR) and constant (CBR) bitrate as well as configurable quality
* User account system for server authentication
* Secure data transmission using TLS and BlowFish encryption (Secure Edition only)and much more
» version 4.0 - posted on 2010-07-22
The Webcam SDK contains a high performance VoIP and Video conferencing client capable of delivering . . crystal clear sound and video capturing even for both low and high-bandwidth users. .
EULA - End User License Agreement
Licensing Overview * Single Product/Service based Licensing * Support and Maintenance * Unlimited Redistribution/Royalty Free License Our support team welcomes the opportunity to answer any questions you may have. Single Product/Service based Licensing We provide a 'Single License' to 'Single Service/Product'. You are limited to use the Single License under your Single Service or Product. So, if you have two different Products/Services, then you would have to buy two license keys. But you are free to use a single license for as many copies of the product/ service for which you have purchased the License Key. The exclusive selling of the Webcam SDK and Secure Edition without it being integrated into product/service is not permitted. Here you can find more Information about our reseller program. Support and Maintenance The Support and Maintenance subscription provides you with eMail and VoIP technical support for all of our products. In addition your subscription provides all new product releases and updates while your subscription is active. The Webcam SDK and Secure Edition can be purchased with either a without, 30 days, 6 months, 1 year, 2 years or Lifetime of support and maintenance subscription. If your support and maintenance agreement has expired it can be renewed by purchasing a "Subscription Renewal" within 30 days after expiration. Unlimited Redistribution/ Royalty Free License and other Fees You are free to redistribute, as many Webcam SDK and Secure Edition incorporated copies of your product or service. conaito Technologies provides royalty free licensing, you don't have to pay any fee or royalty to redistribute your products or services which incorporate Webcam Components. We do not charge any yearly or monthly fee. Further information can be found in our license agreement or in the download section.
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